As we all know, games could offer gamers rich experience, no matter it is role-play games or puzzle games. Some researchers believe that combining gaming experience with formal learning experience it will provide depth in learning.
Playing Civilization simulation game then becoming an expert of this game doesn't increase one's history knowledge, however, research shows that playing and struggling with the game prepared students to learn more from reading a difficult college history text chapter.
In my opinion, when I play a game and attracted by its storyline, I will be more engaged in then reading a textbook, because the game offeres me immediate feedback after any operation I did. Sometimes, I will have the same feeling when I read a textbook. I raised a question from the text, and wanted to know the answer. If I can find the answer in the following part of this book, I would be satisfied and keep reading it. If not, I might stop to go somewhere else to find this answer. In the first situation, I feel I interacted with the book. In the game world, the feeling is stronger, as I can see how I effect the game world, at the same time, it force me to make decision, to think or guess.
According to some researchers, these game play experience will benefit one's future learning. Therefore, the best use of video games in learning might be in providing experience with the subject matter that is to be later acquired via more formal learning settings.